GupShup, Pakistan Discussion Forum, Urdu Poetry, Send Free SMS to Pakistan, Free Urdu Courses, IT News, Pakistan Politics
 
HomeSend Free SMSCalendarFAQSearchRegisterMemberlistLog inContact Us

Share | 
 

 3D Lighting Tips in Adobe Photoshop

View previous topic View next topic Go down 
AuthorMessage
nirma1230
Junior Member
Junior Member


Warning :
Female
Sagittarius
Number of posts : 14
Age : 26
Location : islamabad
Reputation : 0
Points : 24
Registration date : 2011-06-09

PostSubject: 3D Lighting Tips in Adobe Photoshop   Tue 12 Jul 2011, 9:09 am

Create a 3d object
This week, Bert teaches us that 3D is not just about angles, shapes, and depth. Lighting is equally as important. We begin with a 900x600, RGB file set to 72dpi. Fill screen with a solid blue in a new layer. Turn the layer into a 3D Postcard so we can apply lights. In 3D controls, you can scale down the solid block of color and apply rotations.

A note about resolution in your Photoshop files
If working in print, your resolution should be double your halftone screen. i.e. If the magazine prints at 150 line screen, you need 300 dpi. If working for the computer screen only, use 72dpi as it speeds up the computing speed when working on images. Higher resolution requires more time for processing.

About 3D lighting
There are 3 different sources of light, which can be controlled in the 3D (Lights) panel: Point lights, spot lights, and infinite lights. In this window you can also adjust the lighting source position, color, intensity and angle.

Point lights
Point lights are simulate the light from a regular lightbulb.

Spot lights
Spot lights shoot the light out at an angle like a cone - narrow at first, then widening as the light travels.

Infinite lights
Infinite light is like an ambient light, much like sunlight. Changing the angle of the Infinite light will lighten or darken your image with more coverage. You can also use Infinite light much like a photographer's reflection screen to hide shadows.

Adjusting light properties
- Hotspot and Fallout values will change the softness of the light's edges.
- Attenuation determines the distance of how far the light travels, and you can set inner and outer values to manipulate the light to be realistic with distance.

Back to top Go down
View user profile
 
3D Lighting Tips in Adobe Photoshop
View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
pagesPK.com :: 
Courses Zone
 :: Computer Courses :: Adobe Photoshop
-
Jump to:  

View My Stats
Powered by phpBB Version 2.0

Copyright 2011 - 2013 pagespk.com All Rights Reserved

Copying of any contents of pagespk.com is strictly prohibited
Please send an email to administrator "pagespk@live.com" from your official email address if you believe that any content should not be on this site, Thanks.
| Contact Us | Advertise With Us | Privacy Policy | Terms & Conditions | Disclaimer | Send Free SMS to Pakistan - Send Fast SMS to Pakistan | new year sms |

| Canon Lenses Pakistan |